The Brave Robot Universe project is part of my worldbuilding efforts and —to a greater or lesser extent— touches upon nearly all of my personal software development efforts. For example, my Codex Roboticus project and my efforts to develop engaging web experiences in general and the Storyteller project in combination with semantically modelling of narrative events in particular are all related to the Brave Robot Universe project. Even my —still in its infancy— computer game, Lost No More takes place within the Brave Robot Universe. This all-encompassing shared universe approach provides a framework in which I can develop different characters, environments, cultures and storylines in a relatively consistent and cohesive manner.

I know the worlds they inhabit. I know their hopes and their despairs. I understand what makes them… well, them. And it truly is seeing them again, in the place where no shadows fall.

But, this post is not about the technical aspects of the Brave Robot Universe. Nor the story-development part of it. No, this post is a declaration. A declaration —more to myself than to anyone in particular— that after a long hiatus I am resuming work on the Brave Robot Universe. In many ways this resumption feels like a homecoming. It’s a very familiar place. I know the characters and their backstories. I know the worlds they inhabit. I know their hopes and their despairs. I understand what makes them… well, them. And it truly is seeing them again, in the place where no shadows fall.